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Advice

Troubleshooting and exploring software is exciting but can be frustrating at times. In this section, I’ve provided short descriptions and valuable resources that helped me solve program -specific problems.

 

Blender and Unity: If you need to import a model with mesh and texture files into Unity one possible way is to import your GLB (gltf) file into Blender and convert it into an FBX file. This conversion allows you to map your texture files to the mesh files in Unity.

 

Matterport: allows you to make 3D models of physical spaces using these technologies. You can use an iPhone or iPad to capture the room; however, to download the scans as GLB (gltf) files you need access to costly equipment.

 

Vuforia: if you are interested in creating an AR application, you can use Vuforia to make image targets. The Vuforia Engine will detect the image targets and augment them with the content you create. 

A-Frame: an alternative program (which I used) allows you to build AR experiences using HTML code. The development environment is called Glitch which is a web based editor where you can remix the starter code. Use this tool to make custom image markers. For the markers you can use images or create your own in Photoshop or Illustrator.

 

Some images register better than others. Download both the PNG file and the Patt file (pattern file) and upload the patt file into the assets tab in Glitch. Once you have your content (e.g., images, videos, podcasts, articles) and are ready to add

them to the 

 

Matter Tags in your 3D model, make sure your local files are global. You can do this by creating a URL for the image files. I found that the website builder Wix is best.

  • Firstly it allows you to embed your Matterport model into the webpage where users can easily access it.

  • Secondly it creates URLs for the content you upload from your computer.

  • Follow these steps: in Wix - Add - My Image Uploads - Site Files - File Info - Copy URL. Once you’ve copied the URL you can paste it into the Matter Tags, and it will project the content when users hover and click on them. 

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